- Recent
- Popular
- Tags (3)
- Subscribers (7)
- What have I been up to?July 16
-
You may have noticed that I haven’t been writing in the last month or so. I wanted to give you a little insight as to why. As I’ve written about in the past, I’ve been watching the social gaming wave very closely. I’m a huge fan of MMO’s, and with the rise of this new medium (building games on top of an existing social platform) I feel it has finally evolved into something I can make a run at. The entire landscape of the gaming industry is changing, and now I can finally be a part of it.
Having said that, I’ve been diligently working on countless game concepts, as well as exploring the medium and its potential as a whole. Two or three concepts are clear standouts, and for the past month or so I’ve been slowly fleshing them out while absorbing everything I can about the process of designing a game (more on that to come).
And then came the iPhone 3G…
After only having the iPhone for five days, my entire perspective on social gaming has been redefined. The iPhone and social networks on their own have almost limitless implications for gaming…but together…that’s where the real potential lies. So I’ve begun to revisit all of the game concepts…good and bad, and have discovered a plethora of new ways to implemen
- 22 Game Design-ish BlogsMay 21
-
I’ve been amassing a rather large collection of game design related blogs. I thought I share a few of my daily reads. Some are directly related to game design, others indirectly. If you’re in the web space and you’re not following what is happening in the social/casual/mmo gaming space, you’re missing out. Here are a few places to get you going…
Lightspeed Venture Partners
Futuristic Play
Raph Koster
Applied Game Design
Avant Game
Brett on Social Games
Brinking
Free to Play
Casual Game Design
Inside Social Games
Jay is Games
Lost Garden
Massively
Master of 500 Hats
Musings of a Social Architect
Numberless
Only a G
