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Mike Chambers

code = joy


Updated ActionScript 3 RIA API GuideNovember 18

We have just posted an updated PDF of the Flash Platform ActionScript 3 RIA API Guide. The new guide includes updated apis for Adobe AIR 1.5, Flex 3.2 and Flash Player 10.

You can find more information on the guide, as well as download the PDF from the developer center.

You can view some images of the previous guide here.

We also have printed versions of the guide. If you are MAX, you can find one in your goodie bag. If you are not at max, I will be sending some guides and new eboy sticker sheets next week. Watch my twitter account for more info on how to get one.

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New Flash Platform Stickers (designed by eboy)November 17

Flash Platform Sticker Sheet

We will have some out each day at the Adobe booth at MAX.

fyi, I am going to mail some of these out next week (along with updated AS3 RIA Guides). Ill post more info next week on my twitter account.

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Adobe AIR 1.5 is outNovember 17

We just released Adobe AIR 1.5. While this is a point release, it is a pretty significant update. You can find an overview of new features and updates in this article on the developer center, and in this blog post.

What is my favorite feature of AIR 1.5? Bug fixes! In particular URL clicks are now handled correctly (correct browser is opened, and links open in new tab in Firefox as appropriate).

You can grab the latest version here, or you will be prompted to update it the next time you run an AIR application.

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Show us your AIR / Flex / ColdFusion apps at MAXNovember 15

If you are working on an AIR app, and will be attending MAX 2008 this week, make sure to stop by the booth to show us your app. We have a station setup called “Developer Spotlight” where you can come and show your app to AIR Team members and evangelists (as well as ask any questions you might have).

Anyone who comes by and shows us their app will get either a new ColdFusion or AIR tshirt (both created by eboy).

Ill be around Monday afternoon, but the booth will be staffed all of the time (Ben Forta is there on Tuesday afternoon).

See you at MAX.

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Growl support for Adobe AIR applicationsNovember 13

One of the top feature requests that end users have been asking for from AIR applications (on Mac) is the ability for those applications to leverage the open source Growl notification framework on Mac. However, this was not previously possible due to how applications are required to communicate with Growl.

I am really excited to announce that Adobe has been working with the Growl team to add support to Growl for Adobe AIR and Flash applications. Among other things, this will enable Adobe AIR applications to leverage the Growl notification framework on Mac. The best part, is that it is implemented in a way that is not just limited to use by Flash and AIR.

The new functionality is not yet in the release version of Growl, but if you are a developer you can download a nightly source build of Growl with the support. This will allow you to play around with the functionality and begin to add Growl support to your application.

In addition, I have put together a new open source ActionScript project, named as3growl, which provides an API for working with the new Growl functionality. The project is hosted at Google code and already contains the complete API source, API docs, examples, documentation, unit tests and other information.

I have posted information on how to grab the correct Growl source and compile