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On The WayOctober 15 2008
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First an announcement: On The Job 3 will be released in January 2009.

This project has taken much longer to get out than anticipated, for a variety of reasons. It was certainly not intentional, and has been a learning experience for us as a young company.

On The Job 3 is what I spend every day working on. We want it out more than anybody. The continued success of our company depends on it.

We have understandably been getting a lot of questions from people anticipating the release. First and foremost, beyond a release date, the questions are regarding new features. While we’re not ready to spill all of the beans yet, here are some details.

  • Invoices will be more flexible, in both layout & design options, as well as what items are visible on the invoice.
  • There will be functionality for tracking payments on invoices.
  • Items in a Job will be able to have their own custom hourly rates.
  • New support for multiple currencies.
  • Full undo support.
  • Automatic invoice number generation will be possible.
  • Billing in quantities, and billing for mileage will now be possible.
  • Individual timing sessions, including start and end times will be viewable and editable.
  • Much more that I can’t wait to talk about.

A lot of these are smaller changes, but ones that have been asked

4 in a RowJuly 11 2008

I’m happy to announce the immediate release of our new game, 4 in a Row, which is available now on Apple’s new App Store. Although Milton Bradley made the game famous under the name Connect Four, the game itself is actually very old. It was originally called “Captain’s Mistress”, the rumor being that Captain Cook spent enough time playing it to cause the men on his ship to come up with the nickname.

I myself have had many a good time playing this old game, and I’m excited to be able to bring it to the iPhone and iPod touch. The project started out as just a bit of fun while I was experimenting and learning to program on the iPhone. As it began to take shape, I decided to polish it up and release it.

The one part that certainly works but could probably be improved upon is the AI in One Player mode, and it will be in a future release. In researching for this game, I discovered that the game has actually been “solved”, meaning that if you go first, you can guarantee a win. That means that it is possible to create a perfect computer player. I’m not sure if that level of AI will make it in to the game or not - I don’t imagine it would be very fun to play against.

I’m very curious to see how people respond to this game and the App Store itself. I’d love to hear any feedback!

New Beginnings for SnapshotJuly 4 2008
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Today, along with LateNiteSoft, I am happy to announce that Snapshot has found a new home. While it is a little sad to see one of our babies leave the nest, I believe this is good news for everyone involved, especially and most importantly Snapshot’s users.

Over the last few months it has become painfully obvious that time demands have caused some of our products to fall behind and not get the updates they deserve. Snapshot hasn’t seen a significant update in far too long, and the last thing we want to do is cause frustration for our customers. The new ownership of Snapshot will result in a renewed development that is sorely needed. As a Snapshot user myself, I can’t wait to see what the guys at Late Night come up with.

Of course we want to make the transition as smooth as possible. All current users will be able to continue using Snapshot. We’ll be helping out with support issues for the next while, to make sure no one gets left out in the cold. If there is anything else we can do - just drop us a line and let us know.

Here’s looking forward to a bright future for Snapshot!

Visit Snapshot at it’s new location here.

On The Job Status ReportApril 18 2008
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It’s been far to quiet around here for far too long, and I’m know that many people are wondering what the status is for On The Job 3. Some might say say that we’ve been saying it’s coming “soon” for a little to long at this point. Well, I would agree. The good news is that On The Job 3 is coming along nicely, and there have been no changes in our plans to release it as soon as it’s ready.

Just in way of explanation, the delay has been caused by a number of factors. Part of it is due poor estimates on the time it would take to implement some things, especially as the business side of running Stunt has started taking up more time, leaving less for the coding side of things for me personally. Leopard also ended up causing much more development work than I initially anticipated, especially in the case of Overflow.

In light of the delay, I have made a couple of decisions. On The Job 3 will be Leopard-only. By the time it comes out, Leopard will have been out for a significant amount of time that I believe most of our users will have had the chance to update. Going Leopard-only will simplify the code and allow us to speed up the testing phase once we hit beta status (of course, if there is a deluge of email expressing horror in this choice, there is an outside chance it could be reversed).

Upgrades will be free for users that purchased within

Holiday HoursDecember 22 2007

Just a quick note to let you know that the Stunt offices will be closed until the second week in January. We will do our best to get back to emails, but please expect delays. Have a happy non-denomintional holiday!