| quake2world.net - Pwning nubz, one rail slug at a time. |
Quake2World is a Free, standalone first person shooter video game. Our goal is to bring the fun and excitement of straightforward old-school death-match gaming to a more contemporary platform, and perhaps to a new generation of gamers.
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- New maps!December 16 2009
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Well, you may already have noticed them: both Necropolis and Dies Irae by Shadow have been lurking in our repo for quite a while.
Necro is a FFA map best suited for 3-4 players. While Dies Irae also works for FFA, TDM is what it shines at. Check out the screenshots, update your Quake2world installation and try these maps now!
- Are graphical menus a make-or-break feature for you?June 2 2009
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Yes65% (17 votes)No35% (9 votes)Total votes: 26
- Latest release of the WIN32 Development EnvironmentMay 3 2009
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After some testing and bug fixing, I'm pleased to announce the release of the latest Quake2World Win32 development environment. All parts of the environment received updates, most notably all of Quake2World's dependencies were recompiled from source. Other changes include gcc 4.3.3 and the latest MinGW run-time and Win32 API. If you want to hack on Quake2World on Windows, this package is a must-have. It's also useful for other SDL-Based Windows development.
Download it here: http://maci.satgnu.net/files/q2wdevenv.exe
- My Tastyspleen.net TastyCast interviewFebruary 16 2009
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Last night [BTF]Jehar, host of the Tastyspleen.net TastyCast radio show gave me a 30 minute opportunity to explain Quake2World to the public. The interview covers my motivation for starting the project, the design goals which have brought us to where we are, and my anticipated direction for the future.
The interview will be airing each night this week on the TastyCast at 9:30pm EST, so by all means tune in.
- Updated physics demoFebruary 2 2009
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Over the past couple weeks I've been poking at the physics code. When I started, it was some of the gnarliest looking spaghetti I'd ever seen.
